Research

- Infrastructure

Infrastructure is the way to go if you want to increase your build speed and get earlier access to some buildings. Research in this category is also very efficient when it comes to settling new villages, since it also rewards your civilization with Civilization Points (CP).

Buildings researched:

Building Name After
Good Uber Lair 1d 10h 0m 0s
Evil Uber Lair 1d 10h 0m 0s
Item Treasury 2d 12h 0m 0s
Runestone of Development 3d 12h 0m 0s
Altar of Sacrifice 12d 0h 0m 0s
Tavern 18d 0h 0m 0s

This research category has no static bonuses.

The table below gives information about what increasing factors are being researched in this category:

Each particular type of factor has 20 ranks, where most often the bonuses gets better after rank 10.

Factor Bonus Name Ranks Effect Rank 1-10 Effect Rank 11-20 Time before first starts
Improved Build Speed 20 2% higher construction speed 5% higher construction speed 0d 13h 40m 48s
Lower Build Costs 20 2% lower construction costs 5% lower construction costs 0d 16h 24m 57s
Max Unit Supply 20 2% higher max population 5% higher max population 0d 19h 9m 7s
Civilization Points 20 1 Civilization Point(s) 1 Civilization Point(s) 5d 21h 53m 16s