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The main goal for the Ancient Race scenario is slaying the mother dragon that roams in the centre of the world and threatens the civilizations throughout Aloriah.
It is to every civilization’s knowledge that the mother dragon has emerged in the middle of the world and sent out her minions to every corner of the world.
Of what her true purpose is, no one really knows, as dragons are initially meant to be friendly with the inferior race of humankind. However…
Rumors tell that the evil gods are guilty to the awakening and to the rage that caused the dragons to set loose upon the world.
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Some things will award over time, whilst other things will give you one-time-boosts at the time of doing.
| Event | Scenario points (SP) | |
|---|---|---|
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Dragon Obelisks: |
2-15 SP gained depending on Obelisk. |
| Event | Scenario points (SP) | |
|---|---|---|
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Sapphire Dragons: - A rare blue dragon swims around in the Tropical Waters. Will also drop the item "Blue Dragon Head". |
15 SP for each sapphire dragon killed |
| Event | Scenario points (SP) | |
|---|---|---|
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Dragon Gates: |
3 SP for each closed gate 12 SP for each Sealed gate |
| Event | Scenario points (SP) | |
|---|---|---|
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Kill Emerald Dragons. |
10 SP for each Emerald Dragon Army |
| Event | Scenario points (SP) | |
|---|---|---|
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Kill the Mother Dragon: |
1000 SP (per player) for killng her This is shared between several players if killing player is in an alliance. |
| Event | Scenario points (SP) | |
|---|---|---|
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Item Dropped: Scroll of Dragon Knowledge |
3-5 SP when used 5-10 SP when used |
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Killing any army with dragons in it |
1 SP for each dragon army killed |
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Muster up an army strong enough to stand against her.
Collect the Mother Dragon Items around the world to increase your odds.
Enter her lair in the middle of the world.
Avoid her burning fire around on the ground close to her - it will kill parts of your army if you get close.
Attack her while she is asleep... if you get too close when she is awake she might eat you alive.
Enter battle with her by entering the same cell as her, and bring her down to 0 Life to kill her.
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Village spots in Dry Steppes are unlocked as more and more dragon obelisks in Green Fields are being controlled.
Any village here can also be unlocked by a player alone using the item: "Grail of Holy Water". This item is dropped from ruins particularly in Tropical Islands.
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To unlock a village spot in Molten Ashlands players must have the item "Glyph of Dragon Fire". The Glyph of Dragon Fire only work on certain village spots and will give further information about the cooridnates for these.
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As more and more Gates in Dry Steppes are being sealed the Emerald dragons in Misty Marshes will get weaker and weaker.
If they target your village and start attacking you, they will raze you down to the ground unless you have the item: "Blue Dragon Head" which makes them leave you alone after 1 attack. This item drops from Sapphire Dragons in Tropical Islands.
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Claim the Dragon Obelisk with the Search Location Command.
Control it and make sure nobody else claims it during the time it needs to be controlled. After that you will gain Scenario Points, and lose control if it.
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Enter the same cell as the Dragon Gate.
Win the combat against the dragons there if any.
Either carry the item: "Seal of Dragon Gate" with you before, or find it on any dragons there attacking you.
Instead of closing the gate, the gate will be sealed inside.
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Blue Dragon Head - helps protections against the Emerald Dragons in Misty Marshes.
5 Different Mother Dragon Items - One drops in each climate zone.
Scroll of Dragon Knowledge - Will yield you SP if you read it with the Use Item command.
Vial of Dragon Blood - If you kill a dragon army when you hold this you will gain 1 SP.
Grail of Holy Water - Find this in Tropical Islands to unlock any empty village spot in Dry Steppes.
Protective Dragon Salve - Will protect you from damage from the Mother Dragon's fire around her once.
Glyph of Dragon Fire - Will make it able for you to unlock any 3 locked village spots in Molten Ashlands.
Seal of Dragon Gate - Carry it with you when you try to close a gate. If you do it will be sealed instead.
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The Mother Dragon enters a new phase when she is damaged to 20%, 40% and 65% of her total life.
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